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BioShock and Philosophy: Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series)
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Description
Thought to be an indication of the ‘coming of age’ of video games as a creative medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) in this critically acclaimed and immersive fan-favorite.
- Reveals the philosophical questions raised during the artistic complexity, compelling characters and soaking up plots of this ground-breaking first-person shooter (FPS)
- Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling
- Addresses a big selection of topics together with Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines within the dystopian society of Rapture
- Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, in addition to the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes
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