Game Programming for Teens, 3rd Edition (Computer Game and Simulation Programming)
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Description
Do you enjoy playing video games and need to learn to create your own? “Game Programming for Teens, Third Edition” shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You can begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be utilized on Windows, Mac, or Linux operating systems. Once you keep in mind how to write the programming code, You can begin to incorporate all of the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. In the end, You can learn to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step by step, and every chapter builds upon the techniques you learned in the previous, so by the end of the book You can have built your very own fully functioning video game. And the CD-ROM accommodates all of the source code, art and sound files, and demo versions of BlitzMax and the other programs used in the book. So don’t just play video games, build your own, with “Game Programming for Teens, Third Edition!”
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